Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:20:40 | 2 | 0 | 2 | 92 |
MEC | 00:35:50 | 2 | 0 | 2 | 229 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:56:30 | 4 | 0 | - | - |
Averages | 00:05:39 | 0 | 0 | 0 | 32 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 00:21:00 | 1 | 0 | 1 | 229 |
Sharqi Peninsula | 00:12:53 | 1 | 0 | 1 | 92 |
Gulf Of Oman | 00:14:50 | 1 | 0 | 1 | 161 |
Dragon Valley | 00:07:47 | 1 | 0 | 1 | 68 |
Total | 00:56:30 | 4 | 0 | – | – |
Averages | 00:14:07 | 0 | 0 | 1 | 138 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:56:30 | 4 | 0 | 4 | 229 |
MEC | 00:48:43 | 3 | 0 | 3 | 229 |
PLA | 00:07:47 | 1 | 0 | 1 | 68 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:00:00 | 0 | 0 | 0 | 0 |
Aviator | 00:20:32 | 110 | 1 | 115 | 5 |
Air Defense | 00:00:14 | 0 | 0 | 0 | 0 |
Helicopter | 00:06:58 | 8 | 1 | 10 | 2 |
Transport | 00:00:00 | 0 | 0 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:27:44 | 118 | 2 | – | 7 |
Averages | 00:03:57 | 17 | 0 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:56:30 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:21:00 | 110 | 1 | 110 |
Assault | 00:07:47 | 10 | 1 | 10 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:12:26 | 31 | 2 | 15.5 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:14:50 | 80 | 0 | 80 |
Total | 00:56:03 | 231 | 4 | – |
Averages | 00:08:00 | 33 | 1 | 57.75 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:07:50 | 28 | 0 | 28 | 27.84% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:14:09 | 77 | 0 | 77 | 71.68% |
Pistols | 00:00:28 | 2 | 1 | 2 | 30.43% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:00:27 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:58 | 0 | 1 | 0 | 100% |
Explosives (C4, Claymore, AT Mine) | 00:00:23 | 3 | 0 | 3 | 1.5% |
Hand Grenade | 00:01:22 | 1 | 0 | 1 | 64.29% |
Total | 00:25:37 | 111 | 2 | – | – |
Averages | 00:01:58 | 9 | 0 | 9 | 39.587% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:58 | 0 | 1 | 0 | 7 |
Claymore | 00:00:23 | 3 | 0 | 3 | 6 |
Hand Grenade | 00:01:22 | 1 | 0 | 1 | 14 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:02:43 | 4 | 1 | 4 | 27 |
Averages | 00:00:12 | 0 | 0 | 0.31 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
Misc. Stats | |
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PID (Player ID Number) | 10072881 |
Enrollment Date | 2024-06-07 18:01:59 |
Last Battle On | 2024-06-24 14:01:00 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 53.0973 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Corporal Score: 550 of 800. At your historical rate, you should earn 250 in 8 days (or 26 Minutes straight).![]() Next Rank: Sergeant Score: 550 of 2,500. At your historical rate, you should earn 1,950 in 61 days (or 3 Hours, and 23 Minutes straight).![]() Next Rank: Staff Sergeant Score: 550 of 5,000. At your historical rate, you should earn 4,450 in 139 days (or 7 Hours, and 43 Minutes straight). |