Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:40:23 | 26 | 15 | 1.73 | 184 |
MEC | 06:19:18 | 4 | 20 | 0.2 | 172 |
PLA | 00:53:02 | 2 | 2 | 1 | 109 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 15:52:43 | 32 | 37 | - | - |
Averages | 01:35:16 | 3 | 4 | 0 | 47 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:07:51 | 0 | 1 | 0 | 18 |
Strike at Karkand | 04:04:39 | 8 | 12 | 0.67 | 110 |
Sharqi Peninsula | 05:14:33 | 9 | 11 | 0.82 | 121 |
Road To Jalalabad | 04:01:48 | 7 | 11 | 0.64 | 184 |
Songhua Stalemate | 00:03:55 | 1 | 0 | 1 | 0 |
N/A | 02:19:59 | 7 | 2 | 3.5 | 115 |
Total | 15:52:45 | 32 | 37 | – | – |
Averages | 02:38:47 | 0 | 6 | 1 | 91 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:30:58 | 18 | 24 | 0.75 | 121 |
MEC | 09:27:03 | 17 | 24 | 0.71 | 121 |
PLA | 00:03:55 | 1 | 0 | 1 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:16:20 | 5 | 8 | 0.75 | 1 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:04:05 | 4 | 1 | 4 | 0 |
Helicopter | 00:47:48 | 1 | 26 | 0.04 | 0 |
Transport | 00:38:25 | 1 | 23 | 0.04 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:03 | 0 | 1 | 0 | 0 |
Total | 01:47:41 | 11 | 59 | – | 1 |
Averages | 00:15:23 | 2 | 8 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 09:30:58 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:45:11 | 10 | 55 | 0.18 |
Assault | 00:13:15 | 3 | 7 | 0.43 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:08:40 | 1 | 6 | 0.17 |
Special-Ops | 00:29:52 | 7 | 19 | 0.37 |
Support | 00:45:39 | 6 | 46 | 0.13 |
Sniper | 12:03:13 | 173 | 266 | 0.65 |
Total | 15:25:50 | 200 | 399 | – |
Averages | 02:12:15 | 29 | 57 | 0.5 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:17:45 | 3 | 8 | 0.38 | 11.22% |
Grenade Launcher Attachment | 00:00:42 | 1 | 1 | 1 | 100% |
Carbines | 00:23:23 | 0 | 12 | 0 | 1.94% |
Light Machine Guns | 00:24:18 | 6 | 25 | 0.24 | 13.36% |
Sniper Rifles | 08:52:58 | 107 | 136 | 0.79 | 32.05% |
Pistols | 00:17:09 | 0 | 6 | 0 | 5% |
AT/AA | 00:37:28 | 7 | 19 | 0.37 | 9.38% |
Submachine Guns | 00:37:29 | 2 | 24 | 0.08 | 7% |
Shotguns | 00:04:23 | 1 | 3 | 0.33 | 20% |
Knife | 00:00:42 | 1 | 1 | 1 | 33.33% |
Defibrillator | 00:00:09 | 0 | 0 | 0 | 100% |
Explosives (C4, Claymore, AT Mine) | 00:49:53 | 40 | 33 | 1.21 | 5.19% |
Hand Grenade | 01:09:46 | 19 | 81 | 0.23 | 20% |
Total | 13:35:04 | 186 | 349 | – | – |
Averages | 01:02:41 | 14 | 27 | 0 | 18.043% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:42 | 1 | 1 | 1 | 3 |
Defibrillator | 00:00:09 | 0 | 0 | 0 | 1 |
Claymore | 00:48:52 | 39 | 33 | 1.18 | 280 |
Hand Grenade | 01:09:46 | 19 | 81 | 0.23 | 325 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:01:01 | 1 | 0 | 1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:00:30 | 60 | 115 | 0.52 | 609 |
Averages | 00:09:16 | 5 | 9 | 0.04 | 47 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 308446871 |
Enrollment Date | 2018-02-01 20:07:43 |
Last Battle On | 2018-09-05 20:24:26 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 3.1488 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Gunnery Sergeant Score: 2,446 of 50,000. At your historical rate, you should earn 47,554 in 4323 days (or 304 Hours, and 50 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 2,446 of 60,000. At your historical rate, you should earn 57,554 in 5232 days (or 368 Hours, and 56 Minutes straight).![]() Next Rank: 1st Lieutenant Score: 2,446 of 75,000. At your historical rate, you should earn 72,554 in 6596 days (or 465 Hours, and 5 Minutes straight). |