Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:25:47 | 1 | 3 | 0.33 | 230 |
MEC | 08:09:35 | 12 | 18 | 0.67 | 350 |
PLA | 00:44:08 | 0 | 2 | 0 | 354 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 10:19:30 | 13 | 23 | - | - |
Averages | 01:01:57 | 1 | 2 | 0 | 93 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 01:40:51 | 3 | 2 | 1.5 | 303 |
Strike at Karkand | 05:04:01 | 8 | 11 | 0.73 | 350 |
Sharqi Peninsula | 00:33:17 | 0 | 3 | 0 | 293 |
Road To Jalalabad | 02:17:14 | 2 | 5 | 0.4 | 330 |
N/A | 00:44:08 | 0 | 2 | 0 | 354 |
Total | 10:19:31 | 13 | 23 | – | – |
Averages | 02:03:54 | 0 | 5 | 1 | 326 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 07:18:09 | 11 | 16 | 0.69 | 350 |
MEC | 07:18:09 | 11 | 16 | 0.69 | 350 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:14:41 | 15 | 10 | 1.6 | 1 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:04 | 0 | 0 | 0 | 0 |
Helicopter | 00:03:16 | 0 | 4 | 0 | 0 |
Transport | 00:26:48 | 4 | 9 | 0.44 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:17 | 0 | 1 | 0 | 0 |
Total | 00:45:06 | 19 | 24 | – | 1 |
Averages | 00:06:26 | 3 | 3 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 07:18:09 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:00:08 | 83 | 57 | 1.46 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:01:07 | 1 | 2 | 0.5 |
Medic | 08:00:13 | 695 | 410 | 1.7 |
Special-Ops | 00:00:49 | 0 | 1 | 0 |
Support | 00:00:05 | 0 | 0 | 0 |
Sniper | 00:35:37 | 56 | 20 | 2.8 |
Total | 09:37:59 | 835 | 490 | – |
Averages | 01:22:34 | 119 | 70 | 1.7 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 06:57:07 | 654 | 364 | 1.8 | 19.97% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:44 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:14:05 | 4 | 4 | 1 | 20.67% |
Sniper Rifles | 00:34:08 | 53 | 20 | 2.65 | 47.75% |
Pistols | 00:00:12 | 3 | 0 | 3 | 20% |
AT/AA | 00:09:24 | 15 | 11 | 1.36 | 10.42% |
Submachine Guns | 00:43:11 | 63 | 42 | 1.5 | 18.61% |
Shotguns | 00:00:15 | 0 | 1 | 0 | 0% |
Knife | 00:00:22 | 0 | 1 | 0 | 0% |
Defibrillator | 00:04:52 | 0 | 9 | 0 | 82.24% |
Explosives (C4, Claymore, AT Mine) | 00:00:25 | 2 | 0 | 2 | 5.5% |
Hand Grenade | 00:08:34 | 20 | 4 | 5 | 20.68% |
Total | 08:53:14 | 814 | 456 | – | – |
Averages | 00:41:01 | 63 | 35 | 1 | 20.568% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:22 | 0 | 1 | 0 | 2 |
Defibrillator | 00:04:52 | 0 | 9 | 0 | 152 |
Claymore | 00:00:20 | 2 | 0 | 2 | 8 |
Hand Grenade | 00:08:34 | 20 | 4 | 5 | 237 |
AT Mine | 00:00:05 | 0 | 0 | 0 | 3 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:14:13 | 22 | 14 | 1.57 | 402 |
Averages | 00:01:05 | 2 | 1 | 0.12 | 31 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 482740103 |
Enrollment Date | 2017-11-26 20:41:53 |
Last Battle On | 2017-12-21 22:31:54 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 4.8425 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Gunnery Sergeant Score: 6,233 of 8,000. At your historical rate, you should earn 1,767 in 7 days (or 2 Hours, and 54 Minutes straight).![]() Next Rank: Master Sergeant Score: 6,233 of 20,000. At your historical rate, you should earn 13,767 in 55 days (or 22 Hours, and 43 Minutes straight).![]() Next Rank: Master Gunnery Sergeant Score: 6,233 of 50,000. At your historical rate, you should earn 43,767 in 176 days (or 72 Hours, and 13 Minutes straight). |