Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:37:31 | 0 | 3 | 0 | 91 |
MEC | 00:59:30 | 1 | 7 | 0.14 | 165 |
PLA | 00:07:27 | 0 | 1 | 0 | 55 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:44:28 | 1 | 11 | - | - |
Averages | 00:10:26 | 0 | 1 | 0 | 31 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:27:35 | 0 | 3 | 0 | 87 |
Sharqi Peninsula | 00:12:29 | 0 | 3 | 0 | 18 |
Road To Jalalabad | 00:56:57 | 1 | 4 | 0.25 | 165 |
N/A | 00:07:27 | 0 | 1 | 0 | 55 |
Total | 01:44:28 | 1 | 11 | – | – |
Averages | 00:26:07 | 0 | 3 | 0 | 81 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:40:04 | 0 | 6 | 0 | 87 |
MEC | 00:40:04 | 0 | 6 | 0 | 87 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:21:01 | 13 | 9 | 1.78 | 3 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:02:48 | 1 | 2 | 0.5 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:23:49 | 14 | 11 | – | 3 |
Averages | 00:03:24 | 2 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:40:04 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:02:25 | 2 | 5 | 0.4 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:03:13 | 4 | 2 | 2 |
Medic | 00:01:07 | 0 | 1 | 0 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 01:34:13 | 59 | 49 | 1.2 |
Total | 01:40:58 | 65 | 57 | – |
Averages | 00:14:25 | 9 | 8 | 1.14 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:53 | 0 | 1 | 0 | 9.09% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:00:51 | 1 | 0 | 1 | 8.47% |
Sniper Rifles | 01:09:19 | 38 | 37 | 1.03 | 52.56% |
Pistols | 00:00:00 | 0 | 0 | 0 | 0% |
AT/AA | 00:01:50 | 1 | 2 | 0.5 | 0% |
Submachine Guns | 00:00:17 | 1 | 1 | 1 | 14.29% |
Shotguns | 00:00:14 | 0 | 1 | 0 | 0% |
Knife | 00:00:50 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:02:07 | 8 | 3 | 2.67 | 3.5% |
Hand Grenade | 00:00:43 | 1 | 0 | 1 | 11.76% |
Total | 01:17:04 | 50 | 45 | – | – |
Averages | 00:05:55 | 4 | 3 | 1 | 28.436% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:50 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:02:07 | 8 | 3 | 2.67 | 35 |
Hand Grenade | 00:00:43 | 1 | 0 | 1 | 17 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:03:40 | 9 | 3 | 3 | 52 |
Averages | 00:00:16 | 1 | 0 | 0.23 | 4 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 482746129 |
Enrollment Date | 2018-05-17 21:37:09 |
Last Battle On | 2018-06-11 22:11:20 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 28.7173 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 539 of 500. At your historical rate, you should earn -39 in 0 days (or 0 Seconds straight).![]() Next Rank: Corporal Score: 539 of 800. At your historical rate, you should earn 261 in 12 days (or 50 Minutes straight).![]() Next Rank: Sergeant Score: 539 of 2,500. At your historical rate, you should earn 1,961 in 89 days (or 6 Hours, and 17 Minutes straight). |