Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:58:29 | 5 | 0 | 5 | 265 |
MEC | 00:16:01 | 0 | 1 | 0 | 5 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:14:30 | 5 | 1 | - | - |
Averages | 00:13:27 | 1 | 0 | 1 | 27 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:14:16 | 1 | 0 | 1 | 82 |
Road To Jalalabad | 00:56:28 | 2 | 0 | 2 | 203 |
N/A | 00:16:01 | 0 | 1 | 0 | 5 |
N/A | 00:47:45 | 2 | 0 | 2 | 265 |
Total | 02:14:30 | 5 | 1 | – | – |
Averages | 00:33:37 | 0 | 0 | 1 | 139 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:14:16 | 1 | 0 | 1 | 82 |
MEC | 00:14:16 | 1 | 0 | 1 | 82 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:08:19 | 9 | 5 | 1.8 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:06:46 | 1 | 5 | 0.2 | 0 |
Helicopter | 00:01:29 | 0 | 1 | 0 | 0 |
Transport | 00:04:55 | 0 | 0 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:21:29 | 10 | 11 | – | 0 |
Averages | 00:03:04 | 1 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:14:16 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:32:13 | 39 | 32 | 1.22 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 01:31:52 | 56 | 57 | 0.98 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:03:13 | 1 | 1 | 1 |
Sniper | 00:00:10 | 1 | 0 | 1 |
Total | 02:07:28 | 97 | 90 | – |
Averages | 00:18:12 | 14 | 13 | 1.08 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:09:52 | 46 | 35 | 1.31 | 18.75% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:04:49 | 1 | 1 | 1 | 8.24% |
Sniper Rifles | 00:00:04 | 0 | 0 | 0 | 0% |
Pistols | 00:00:13 | 3 | 1 | 3 | 22.73% |
AT/AA | 00:02:11 | 2 | 1 | 2 | 23.08% |
Submachine Guns | 00:24:29 | 33 | 29 | 1.14 | 17.97% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:01:05 | 0 | 4 | 0 | 58.82% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:01:27 | 0 | 4 | 0 | 18.75% |
Total | 01:44:10 | 85 | 75 | – | – |
Averages | 00:08:00 | 7 | 6 | 1 | 18.368% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:01:05 | 0 | 4 | 0 | 17 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:01:27 | 0 | 4 | 0 | 16 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:02:32 | 0 | 8 | 0 | 33 |
Averages | 00:00:11 | 0 | 1 | 0 | 3 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 482748775 |
Enrollment Date | 2018-05-11 21:39:30 |
Last Battle On | 2018-05-13 21:36:09 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 1 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 22.3048 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 860 of 500. At your historical rate, you should earn -360 in 0 days (or 0 Seconds straight).![]() Next Rank: Corporal Score: 860 of 800. At your historical rate, you should earn -60 in 0 days (or 0 Seconds straight).![]() Next Rank: Sergeant Score: 860 of 2,500. At your historical rate, you should earn 1,640 in 4 days (or 4 Hours, and 16 Minutes straight). |