Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:46:28 | 1 | 1 | 1 | 141 |
MEC | 00:32:35 | 0 | 2 | 0 | 133 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:19:03 | 1 | 3 | - | - |
Averages | 00:07:54 | 0 | 0 | 0 | 27 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:25:18 | 0 | 1 | 0 | 94 |
Strike at Karkand | 00:22:58 | 1 | 1 | 1 | 141 |
Road To Jalalabad | 00:30:47 | 0 | 1 | 0 | 133 |
Total | 01:19:03 | 1 | 3 | – | – |
Averages | 00:26:21 | 0 | 1 | 0 | 123 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:48:16 | 1 | 2 | 0.5 | 141 |
MEC | 00:48:16 | 1 | 2 | 0.5 | 141 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:03:30 | 1 | 3 | 0.33 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:01:45 | 2 | 1 | 2 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:05:15 | 3 | 4 | – | 0 |
Averages | 00:00:45 | 0 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:48:16 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:45:20 | 20 | 39 | 0.51 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:24:40 | 13 | 17 | 0.76 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:03:59 | 5 | 4 | 1.25 |
Total | 01:13:59 | 38 | 60 | – |
Averages | 00:10:34 | 5 | 9 | 0.63 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:17:41 | 11 | 12 | 0.92 | 14.62% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:01:57 | 2 | 0 | 2 | 2.06% |
Sniper Rifles | 00:02:29 | 2 | 3 | 0.67 | 66.67% |
Pistols | 00:01:01 | 1 | 3 | 0.33 | 52% |
AT/AA | 00:34:31 | 12 | 19 | 0.63 | 12.16% |
Submachine Guns | 00:06:44 | 6 | 15 | 0.4 | 10.21% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:10 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:35 | 0 | 0 | 0 | 14.29% |
Explosives (C4, Claymore, AT Mine) | 00:00:23 | 2 | 0 | 2 | 2.67% |
Hand Grenade | 00:04:15 | 0 | 4 | 0 | 19.05% |
Total | 01:09:46 | 36 | 56 | – | – |
Averages | 00:05:22 | 3 | 4 | 1 | 13.115% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:10 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:35 | 0 | 0 | 0 | 7 |
Claymore | 00:00:23 | 2 | 0 | 2 | 8 |
Hand Grenade | 00:04:15 | 0 | 4 | 0 | 42 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:05:23 | 2 | 4 | 0.5 | 57 |
Averages | 00:00:24 | 0 | 0 | 0.04 | 4 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500001028 |
Enrollment Date | 2017-11-28 21:46:03 |
Last Battle On | 2018-06-07 22:41:58 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 37.9507 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 374 of 500. At your historical rate, you should earn 126 in 63 days (or 26 Minutes straight).![]() Next Rank: Corporal Score: 374 of 800. At your historical rate, you should earn 426 in 213 days (or 1 Hour, and 30 Minutes straight).![]() Next Rank: Sergeant Score: 374 of 2,500. At your historical rate, you should earn 2,126 in 1063 days (or 7 Hours, and 32 Minutes straight). |