Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 03:45:31 | 8 | 2 | 4 | 308 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 03:45:31 | 8 | 2 | - | - |
Averages | 00:22:33 | 1 | 0 | 0 | 31 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 01:00:33 | 3 | 0 | 3 | 179 |
Sharqi Peninsula | 01:23:29 | 2 | 1 | 2 | 308 |
Road To Jalalabad | 00:23:55 | 2 | 0 | 2 | 102 |
N/A | 00:57:34 | 1 | 1 | 1 | 258 |
Total | 03:45:31 | 8 | 2 | – | – |
Averages | 00:56:22 | 0 | 1 | 2 | 212 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:24:02 | 5 | 1 | 5 | 308 |
MEC | 02:24:02 | 5 | 1 | 5 | 308 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:11:27 | 10 | 15 | 0.73 | 1 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:09:59 | 4 | 6 | 0.67 | 0 |
Transport | 00:21:29 | 6 | 13 | 0.77 | 4 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:03 | 1 | 0 | 1 | 0 |
Total | 00:42:58 | 21 | 34 | – | 5 |
Averages | 00:06:08 | 3 | 5 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 02:24:02 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:16:08 | 12 | 12 | 1 |
Assault | 01:14:35 | 27 | 51 | 0.53 |
Engineer | 00:05:48 | 0 | 3 | 0 |
Medic | 00:39:35 | 52 | 41 | 1.27 |
Special-Ops | 00:20:27 | 11 | 14 | 0.79 |
Support | 00:02:28 | 4 | 1 | 4 |
Sniper | 00:56:44 | 54 | 31 | 1.74 |
Total | 03:35:45 | 160 | 153 | – |
Averages | 00:30:49 | 23 | 22 | 1.05 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:51:34 | 40 | 39 | 1.03 | 12.33% |
Grenade Launcher Attachment | 00:29:04 | 9 | 31 | 0.29 | 19.28% |
Carbines | 00:01:49 | 1 | 3 | 0.33 | 7.84% |
Light Machine Guns | 00:01:56 | 2 | 3 | 0.67 | 4.69% |
Sniper Rifles | 00:37:22 | 17 | 15 | 1.13 | 31.48% |
Pistols | 00:00:10 | 0 | 1 | 0 | 20% |
AT/AA | 00:04:06 | 2 | 3 | 0.67 | 28.57% |
Submachine Guns | 00:04:40 | 3 | 4 | 0.75 | 5.66% |
Shotguns | 00:02:23 | 0 | 0 | 0 | 0% |
Knife | 00:01:04 | 0 | 1 | 0 | 0% |
Defibrillator | 00:01:25 | 0 | 2 | 0 | 47.62% |
Explosives (C4, Claymore, AT Mine) | 00:07:29 | 18 | 5 | 3.6 | 0.9% |
Hand Grenade | 00:10:47 | 26 | 8 | 3.25 | 35.9% |
Total | 02:29:54 | 110 | 112 | – | – |
Averages | 00:11:31 | 8 | 9 | 1 | 14.255% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:04 | 0 | 1 | 0 | 0 |
Defibrillator | 00:01:25 | 0 | 2 | 0 | 21 |
Claymore | 00:03:34 | 10 | 2 | 5 | 34 |
Hand Grenade | 00:10:47 | 26 | 8 | 3.25 | 117 |
AT Mine | 00:00:24 | 0 | 0 | 0 | 4 |
C4 | 00:03:31 | 8 | 3 | 2.67 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:20:45 | 44 | 16 | 2.75 | 176 |
Averages | 00:01:35 | 3 | 1 | 0.21 | 14 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500059278 |
Enrollment Date | 2018-03-19 18:44:41 |
Last Battle On | 2018-03-19 22:34:43 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 13.3028 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Sergeant Score: 1,616 of 20,000. At your historical rate, you should earn 18,384 in 0 days (or 42 Hours, and 33 Minutes straight).![]() Next Rank: Master Gunnery Sergeant Score: 1,616 of 50,000. At your historical rate, you should earn 48,384 in 0 days (or 111 Hours, and 59 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 1,616 of 60,000. At your historical rate, you should earn 58,384 in 0 days (or 135 Hours, and 8 Minutes straight). |