Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:13:59 | 19 | 7 | 2.71 | 423 |
MEC | 08:25:05 | 9 | 17 | 0.53 | 339 |
PLA | 01:08:01 | 1 | 4 | 0.25 | 189 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 18:47:05 | 29 | 28 | - | - |
Averages | 01:52:42 | 3 | 3 | 0 | 95 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 02:01:22 | 4 | 3 | 1.33 | 218 |
Strike at Karkand | 09:39:41 | 17 | 11 | 1.55 | 413 |
Sharqi Peninsula | 02:18:08 | 2 | 4 | 0.5 | 357 |
Road To Jalalabad | 02:32:30 | 3 | 4 | 0.75 | 423 |
N/A | 02:15:25 | 3 | 6 | 0.5 | 321 |
Total | 18:47:06 | 29 | 28 | – | – |
Averages | 03:45:25 | 0 | 6 | 1 | 346 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 13:59:11 | 23 | 18 | 1.28 | 413 |
MEC | 13:59:11 | 23 | 18 | 1.28 | 413 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:11:00 | 46 | 28 | 1.71 | 2 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:02:29 | 0 | 1 | 0 | 0 |
Transport | 00:34:24 | 5 | 20 | 0.35 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:11 | 1 | 0 | 1 | 0 |
Total | 01:48:04 | 52 | 49 | – | 4 |
Averages | 00:15:26 | 7 | 7 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 13:59:11 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:33:36 | 87 | 60 | 1.45 |
Assault | 00:01:11 | 0 | 1 | 0 |
Engineer | 00:25:44 | 17 | 14 | 1.21 |
Medic | 15:30:22 | 941 | 528 | 1.78 |
Special-Ops | 00:01:53 | 1 | 1 | 1 |
Support | 00:11:06 | 6 | 7 | 0.86 |
Sniper | 00:09:54 | 8 | 6 | 1.33 |
Total | 17:53:46 | 1,060 | 617 | – |
Averages | 02:33:23 | 151 | 88 | 1.72 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 12:43:23 | 722 | 435 | 1.66 | 19.03% |
Grenade Launcher Attachment | 00:00:01 | 0 | 0 | 0 | 0% |
Carbines | 00:01:25 | 0 | 1 | 0 | 4.55% |
Light Machine Guns | 00:12:18 | 5 | 14 | 0.36 | 15.73% |
Sniper Rifles | 00:08:22 | 8 | 4 | 2 | 40.91% |
Pistols | 00:00:52 | 3 | 3 | 1 | 27.08% |
AT/AA | 00:12:18 | 14 | 6 | 2.33 | 16.07% |
Submachine Guns | 01:14:19 | 62 | 57 | 1.09 | 17.34% |
Shotguns | 00:01:21 | 0 | 1 | 0 | 16.67% |
Knife | 00:04:23 | 5 | 3 | 1.67 | 19.23% |
Defibrillator | 00:05:08 | 0 | 8 | 0 | 74.15% |
Explosives (C4, Claymore, AT Mine) | 00:05:24 | 6 | 3 | 2 | 6.12% |
Hand Grenade | 00:54:33 | 90 | 29 | 3.1 | 19.13% |
Total | 15:39:11 | 910 | 563 | – | – |
Averages | 01:12:14 | 70 | 43 | 1 | 19.27% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:04:23 | 5 | 3 | 1.67 | 26 |
Defibrillator | 00:05:08 | 0 | 8 | 0 | 205 |
Claymore | 00:00:48 | 1 | 2 | 0.5 | 13 |
Hand Grenade | 00:54:33 | 90 | 29 | 3.1 | 1,490 |
AT Mine | 00:04:17 | 5 | 1 | 5 | 91 |
C4 | 00:00:19 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:09:28 | 101 | 43 | 2.35 | 1,825 |
Averages | 00:05:20 | 8 | 3 | 0.18 | 140 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500075533 |
Enrollment Date | 2017-11-23 21:03:17 |
Last Battle On | 2017-12-13 21:35:02 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 2.6617 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Sergeant Score: 10,105 of 20,000. At your historical rate, you should earn 9,895 in 20 days (or 18 Hours, and 19 Minutes straight).![]() Next Rank: Master Gunnery Sergeant Score: 10,105 of 50,000. At your historical rate, you should earn 39,895 in 79 days (or 73 Hours, and 52 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 10,105 of 60,000. At your historical rate, you should earn 49,895 in 99 days (or 92 Hours, and 23 Minutes straight). |