Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:54:18 | 4 | 0 | 4 | 115 |
MEC | 00:55:44 | 2 | 2 | 1 | 162 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:50:02 | 6 | 2 | - | - |
Averages | 00:11:00 | 1 | 0 | 0 | 28 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:10:07 | 1 | 0 | 1 | 1 |
Strike at Karkand | 00:35:36 | 2 | 1 | 2 | 135 |
Sharqi Peninsula | 00:46:53 | 3 | 0 | 3 | 81 |
Road To Jalalabad | 00:17:27 | 0 | 1 | 0 | 162 |
Total | 01:50:03 | 6 | 2 | – | – |
Averages | 00:27:30 | 0 | 1 | 2 | 95 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:32:36 | 6 | 1 | 6 | 135 |
MEC | 01:32:36 | 6 | 1 | 6 | 135 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:00:17 | 1 | 1 | 1 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:31:15 | 4 | 5 | 0.8 | 0 |
Transport | 00:09:21 | 1 | 4 | 0.25 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:40:53 | 6 | 10 | – | 0 |
Averages | 00:05:50 | 1 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:32:36 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:26:03 | 41 | 45 | 0.91 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:19:41 | 23 | 13 | 1.77 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:00:04 | 0 | 0 | 0 |
Total | 01:45:48 | 64 | 58 | – |
Averages | 00:15:06 | 9 | 8 | 1.1 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:15:18 | 21 | 8 | 2.63 | 21.74% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:01:41 | 1 | 0 | 1 | 7.41% |
Sniper Rifles | 00:00:02 | 0 | 0 | 0 | 0% |
Pistols | 00:00:00 | 0 | 0 | 0 | 0% |
AT/AA | 00:11:10 | 8 | 7 | 1.14 | 56% |
Submachine Guns | 00:36:51 | 24 | 32 | 0.75 | 15.39% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:01 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:01 | 0 | 0 | 0 | 100% |
Explosives (C4, Claymore, AT Mine) | 00:00:02 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:42 | 0 | 0 | 0 | 25% |
Total | 01:05:48 | 54 | 47 | – | – |
Averages | 00:05:03 | 4 | 4 | 0 | 18.462% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:01 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:01 | 0 | 0 | 0 | 1 |
Claymore | 00:00:02 | 0 | 0 | 0 | 1 |
Hand Grenade | 00:00:42 | 0 | 0 | 0 | 8 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:46 | 0 | 0 | 0 | 10 |
Averages | 00:00:03 | 0 | 0 | 0 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500115048 |
Enrollment Date | 2017-11-23 08:07:08 |
Last Battle On | 2018-03-03 18:36:56 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 27.2603 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 582 of 500. At your historical rate, you should earn -82 in 0 days (or 0 Seconds straight).![]() Next Rank: Corporal Score: 582 of 800. At your historical rate, you should earn 218 in 36 days (or 41 Minutes straight).![]() Next Rank: Sergeant Score: 582 of 2,500. At your historical rate, you should earn 1,918 in 320 days (or 6 Hours, and 1 Minute straight). |