Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:06:06 | 1 | 0 | 1 | 2 |
MEC | 01:06:59 | 3 | 0 | 3 | 134 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:13:05 | 4 | 0 | - | - |
Averages | 00:07:18 | 0 | 0 | 0 | 14 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:23:24 | 1 | 0 | 1 | 127 |
Strike at Karkand | 00:31:12 | 1 | 0 | 1 | 134 |
Sharqi Peninsula | 00:12:23 | 1 | 0 | 1 | 77 |
N/A | 00:06:06 | 1 | 0 | 1 | 2 |
Total | 01:13:05 | 4 | 0 | – | – |
Averages | 00:18:16 | 0 | 0 | 1 | 85 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:06:59 | 3 | 0 | 3 | 134 |
MEC | 01:06:59 | 3 | 0 | 3 | 134 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:02:58 | 0 | 1 | 0 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:44 | 0 | 0 | 0 | 0 |
Transport | 00:18:38 | 1 | 6 | 0.33 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:01 | 0 | 0 | 0 | 0 |
Total | 00:22:21 | 1 | 7 | – | 1 |
Averages | 00:03:11 | 0 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:06:59 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:27:18 | 23 | 31 | 0.74 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:06:51 | 2 | 5 | 0.4 |
Special-Ops | 00:34:25 | 5 | 14 | 0.36 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 01:08:34 | 30 | 50 | – |
Averages | 00:09:47 | 4 | 7 | 0.6 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:19:53 | 6 | 15 | 0.4 | 17.84% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:01:50 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:31 | 0 | 0 | 0 | 10.26% |
AT/AA | 00:01:54 | 2 | 4 | 0.5 | 37.5% |
Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Shotguns | 00:22:55 | 21 | 24 | 0.88 | 8.82% |
Knife | 00:00:07 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:16 | 0 | 0 | 0 | 71.43% |
Explosives (C4, Claymore, AT Mine) | 00:00:13 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:07 | 0 | 0 | 0 | 0% |
Total | 00:47:33 | 29 | 43 | – | – |
Averages | 00:03:39 | 2 | 3 | 0 | 13.345% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:07 | 0 | 0 | 0 | 6 |
Defibrillator | 00:00:16 | 0 | 0 | 0 | 7 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:07 | 0 | 0 | 0 | 0 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:13 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:43 | 0 | 0 | 0 | 13 |
Averages | 00:00:03 | 0 | 0 | 0 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500130183 |
Enrollment Date | 2018-01-20 18:09:56 |
Last Battle On | 2018-01-21 17:16:44 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 41.049 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 340 of 500. At your historical rate, you should earn 160 in 0 days (or 34 Minutes straight).![]() Next Rank: Corporal Score: 340 of 800. At your historical rate, you should earn 460 in 1 days (or 1 Hour, and 37 Minutes straight).![]() Next Rank: Sergeant Score: 340 of 2,500. At your historical rate, you should earn 2,160 in 6 days (or 7 Hours, and 39 Minutes straight). |