Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:59:29 | 2 | 1 | 2 | 265 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:01:24 | 0 | 1 | 0 | 88 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:00:53 | 2 | 2 | - | - |
Averages | 00:06:05 | 0 | 0 | 0 | 35 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:31:40 | 0 | 1 | 0 | 265 |
Sharqi Peninsula | 00:00:02 | 1 | 0 | 1 | 0 |
Road To Jalalabad | 00:17:55 | 1 | 0 | 1 | 141 |
N/A | 00:11:17 | 0 | 1 | 0 | 88 |
Total | 01:00:54 | 2 | 2 | – | – |
Averages | 00:15:13 | 0 | 1 | 1 | 124 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:31:42 | 1 | 1 | 1 | 265 |
MEC | 00:31:42 | 1 | 1 | 1 | 265 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:02:35 | 4 | 2 | 2 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:02:17 | 0 | 1 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:04 | 0 | 0 | 0 | 0 |
Total | 00:04:56 | 4 | 3 | – | 0 |
Averages | 00:00:42 | 1 | 0 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:31:42 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:00:00 | 0 | 0 | 0 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:52:45 | 63 | 37 | 1.7 |
Special-Ops | 00:02:40 | 4 | 3 | 1.33 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:01:47 | 0 | 1 | 0 |
Total | 00:57:12 | 67 | 41 | – |
Averages | 00:08:10 | 10 | 6 | 1.63 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:43:55 | 55 | 30 | 1.83 | 22.93% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:01:50 | 4 | 3 | 1.33 | 23.75% |
Light Machine Guns | 00:00:22 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:00:32 | 0 | 0 | 0 | 0% |
Pistols | 00:02:29 | 3 | 3 | 1 | 18.6% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:09 | 1 | 0 | 1 | 16.67% |
Defibrillator | 00:00:36 | 0 | 1 | 0 | 84.62% |
Explosives (C4, Claymore, AT Mine) | 00:00:24 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:22 | 0 | 0 | 0 | 12.5% |
Total | 00:50:15 | 63 | 37 | – | – |
Averages | 00:03:51 | 5 | 3 | 0 | 23.422% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:09 | 1 | 0 | 1 | 6 |
Defibrillator | 00:00:36 | 0 | 1 | 0 | 13 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:22 | 0 | 0 | 0 | 8 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:24 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:31 | 1 | 1 | 1 | 27 |
Averages | 00:00:07 | 0 | 0 | 0.08 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500154728 |
Enrollment Date | 2018-04-25 20:04:08 |
Last Battle On | 2018-04-25 21:09:30 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 49.2611 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 494 of 500. At your historical rate, you should earn 6 in 0 days (or straight).![]() Next Rank: Corporal Score: 494 of 800. At your historical rate, you should earn 306 in 0 days (or 37 Minutes straight).![]() Next Rank: Sergeant Score: 494 of 2,500. At your historical rate, you should earn 2,006 in 0 days (or 4 Hours, and 7 Minutes straight). |