Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:07:24 | 1 | 2 | 0.5 | 365 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:07:24 | 1 | 2 | - | - |
Averages | 00:06:44 | 0 | 0 | 0 | 37 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:30:58 | 0 | 1 | 0 | 365 |
Sharqi Peninsula | 00:16:27 | 0 | 1 | 0 | 114 |
N/A | 00:19:59 | 1 | 0 | 1 | 189 |
Total | 01:07:24 | 1 | 2 | – | – |
Averages | 00:22:28 | 0 | 1 | 0 | 223 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:47:25 | 0 | 2 | 0 | 365 |
MEC | 00:47:25 | 0 | 2 | 0 | 365 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:02:28 | 2 | 4 | 0.5 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:03:11 | 1 | 2 | 0.5 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:09 | 0 | 0 | 0 | 0 |
Total | 00:05:48 | 3 | 6 | – | 0 |
Averages | 00:00:49 | 0 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:47:25 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:43:19 | 59 | 46 | 1.28 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:19:18 | 19 | 10 | 1.9 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 01:02:37 | 78 | 56 | – |
Averages | 00:08:56 | 11 | 8 | 1.39 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:14:30 | 15 | 8 | 1.88 | 22.14% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:00:27 | 1 | 0 | 1 | 58% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:14 | 2 | 0 | 2 | 41.67% |
AT/AA | 00:06:14 | 15 | 10 | 1.5 | 8.7% |
Submachine Guns | 00:10:38 | 15 | 9 | 1.67 | 20.16% |
Shotguns | 00:22:27 | 25 | 23 | 1.09 | 9.63% |
Knife | 00:00:09 | 2 | 0 | 2 | 100% |
Defibrillator | 00:00:51 | 0 | 0 | 0 | 75% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:04 | 0 | 0 | 0 | 50% |
Total | 00:55:34 | 75 | 50 | – | – |
Averages | 00:04:16 | 6 | 4 | 1 | 21.203% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:09 | 2 | 0 | 2 | 2 |
Defibrillator | 00:00:51 | 0 | 0 | 0 | 12 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:04 | 0 | 0 | 0 | 2 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:04 | 2 | 0 | 0 | 16 |
Averages | 00:00:04 | 0 | 0 | 0 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500156421 |
Enrollment Date | 2018-05-03 22:21:17 |
Last Battle On | 2018-05-03 23:12:04 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 44.5104 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 668 of 500. At your historical rate, you should earn -168 in 0 days (or 0 Seconds straight).![]() Next Rank: Corporal Score: 668 of 800. At your historical rate, you should earn 132 in 0 days (or 13 Minutes straight).![]() Next Rank: Sergeant Score: 668 of 2,500. At your historical rate, you should earn 1,832 in 0 days (or 3 Hours, and 3 Minutes straight). |