Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 29:48:39 | 99 | 117 | 0.85 | 178 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 03:46:10 | 14 | 8 | 1.75 | 92 |
Total | 33:34:49 | 113 | 125 | - | - |
Averages | 03:21:28 | 11 | 13 | 0 | 27 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 03:53:22 | 12 | 4 | 3 | 130 |
Zatar Wetlands | 03:43:02 | 15 | 12 | 1.25 | 178 |
Strike at Karkand | 02:32:11 | 4 | 18 | 0.22 | 88 |
Gulf Of Oman | 02:05:10 | 6 | 13 | 0.46 | 92 |
Operation Smoke Screen | 03:46:10 | 14 | 8 | 1.75 | 92 |
Road To Jalalabad | 03:04:28 | 9 | 19 | 0.47 | 166 |
Daqing Oilfields | 02:50:01 | 15 | 5 | 3 | 85 |
Songhua Stalemate | 03:15:27 | 7 | 13 | 0.54 | 106 |
Midnight Sun | 03:09:38 | 11 | 13 | 0.85 | 71 |
Operation Road Rage | 02:28:05 | 13 | 4 | 3.25 | 68 |
Operation Harvest | 02:47:15 | 7 | 16 | 0.44 | 106 |
Total | 33:34:49 | 113 | 125 | – | – |
Averages | 03:03:09 | 0 | 11 | 1 | 107 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 26:44:11 | 90 | 98 | 0.92 | 178 |
MEC | 18:47:10 | 58 | 71 | 0.82 | 178 |
PLA | 09:15:06 | 33 | 31 | 1.06 | 106 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 03:46:10 | 14 | 8 | 1.75 | 92 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 02:36:09 | 974 | 63 | 16.32 | 54 |
Aviator | 00:20:52 | 93 | 6 | 16.33 | 5 |
Air Defense | 00:56:30 | 85 | 14 | 6.86 | 11 |
Helicopter | 03:04:37 | 1,179 | 33 | 37.27 | 51 |
Transport | 01:34:55 | 154 | 27 | 7.22 | 41 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:44:30 | 284 | 45 | 6.76 | 20 |
Total | 09:17:33 | 2,769 | 188 | – | 182 |
Averages | 01:19:39 | 396 | 27 | 0.14 | 26 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 18:19:13 | 00:00:00 | 03:46:10 | 08:24:58 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 03:12:38 | 713 | 114 | 6.25 |
Assault | 00:17:16 | 50 | 10 | 5 |
Engineer | 00:29:53 | 49 | 29 | 1.69 |
Medic | 00:09:15 | 12 | 2 | 6 |
Special-Ops | 01:33:59 | 331 | 53 | 6.25 |
Support | 05:30:02 | 1,250 | 148 | 8.45 |
Sniper | 21:25:04 | 3,482 | 403 | 8.64 |
Total | 32:38:07 | 5,887 | 759 | – |
Averages | 04:39:43 | 841 | 108 | 7.76 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:19:30 | 22 | 6 | 3.67 | 23.27% |
Grenade Launcher Attachment | 00:03:13 | 4 | 3 | 1.33 | 54.55% |
Carbines | 00:27:59 | 23 | 24 | 0.96 | 15.91% |
Light Machine Guns | 03:20:42 | 358 | 109 | 3.28 | 12.64% |
Sniper Rifles | 16:23:10 | 2,297 | 240 | 9.57 | 56.16% |
Pistols | 00:17:35 | 44 | 50 | 0.88 | 26.61% |
AT/AA | 00:44:04 | 192 | 31 | 6.19 | 12.57% |
Submachine Guns | 00:26:58 | 39 | 19 | 2.05 | 15.94% |
Shotguns | 00:55:56 | 40 | 49 | 0.82 | 14.17% |
Knife | 00:02:36 | 3 | 5 | 0.6 | 5.88% |
Defibrillator | 00:00:19 | 0 | 1 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:07:44 | 37 | 8 | 4.63 | 2.58% |
Hand Grenade | 00:27:45 | 71 | 39 | 1.82 | 49.46% |
Total | 23:33:36 | 3,110 | 580 | – | – |
Averages | 01:48:44 | 239 | 45 | 3 | 21.43% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:02:36 | 3 | 5 | 0.6 | 34 |
Defibrillator | 00:00:19 | 0 | 1 | 0 | 3 |
Claymore | 00:03:49 | 17 | 4 | 4.25 | 46 |
Hand Grenade | 00:27:45 | 71 | 39 | 1.82 | 465 |
AT Mine | 00:02:01 | 14 | 1 | 14 | 39 |
C4 | 00:01:54 | 6 | 3 | 2 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:38:24 | 111 | 53 | 2.09 | 587 |
Averages | 00:02:57 | 9 | 4 | 0.16 | 45 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500236209 |
Enrollment Date | 2019-03-27 00:59:10 |
Last Battle On | 2022-11-29 02:31:55 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 4 / 0 |
Team: Kills, Damage, & Vehicle Damage | 6 / 6 / 3 |
Cost ($50 base) | 1.489 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Sergeant Score: 11,811 of 20,000. At your historical rate, you should earn 8,189 in 910 days (or 23 Hours, and 7 Minutes straight).![]() Next Rank: Master Gunnery Sergeant Score: 11,811 of 50,000. At your historical rate, you should earn 38,189 in 4243 days (or 107 Hours, and 52 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 11,811 of 60,000. At your historical rate, you should earn 48,189 in 5354 days (or 136 Hours, and 7 Minutes straight). |