Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:08:36 | 6 | 3 | 2 | 278 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:08:36 | 6 | 3 | - | - |
Averages | 00:06:51 | 1 | 0 | 0 | 28 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:17:44 | 1 | 2 | 0.5 | 177 |
Sharqi Peninsula | 00:01:27 | 1 | 0 | 1 | 6 |
Gulf Of Oman | 00:16:31 | 1 | 0 | 1 | 278 |
Daqing Oilfields | 00:08:03 | 1 | 0 | 1 | 161 |
Fushe Pass | 00:05:40 | 0 | 1 | 0 | 54 |
Songhua Stalemate | 00:12:04 | 1 | 0 | 1 | 72 |
Operation Harvest | 00:07:07 | 1 | 0 | 1 | 74 |
Total | 01:08:36 | 6 | 3 | – | – |
Averages | 00:09:48 | 0 | 0 | 1 | 117 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:08:36 | 6 | 3 | 2 | 278 |
MEC | 00:42:49 | 4 | 2 | 2 | 278 |
PLA | 00:25:47 | 2 | 1 | 2 | 161 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:39:12 | 323 | 21 | 16.05 | 14 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:09:27 | 85 | 0 | 85 | 6 |
Transport | 00:02:24 | 11 | 2 | 5.5 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:29 | 4 | 0 | 4 | 0 |
Total | 00:51:32 | 423 | 23 | – | 20 |
Averages | 00:07:21 | 60 | 3 | 0.14 | 3 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:01:29 | 00:00:00 | 00:00:00 | 00:07:07 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:08:00 | 79 | 1 | 79 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:56:42 | 345 | 34 | 10.15 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:02:47 | 11 | 2 | 5.5 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 01:07:29 | 435 | 37 | – |
Averages | 00:09:38 | 62 | 5 | 11.76 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:02:51 | 10 | 3 | 3.33 | 16.22% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:00 | 0 | 0 | 0 | 0% |
AT/AA | 00:00:06 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:01:00 | 3 | 1 | 3 | 6.06% |
Shotguns | 00:11:14 | 1 | 12 | 0.08 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:01:00 | 3 | 0 | 3 | 23% |
Hand Grenade | 00:00:09 | 0 | 0 | 0 | 4% |
Total | 00:15:20 | 14 | 16 | – | – |
Averages | 00:01:10 | 1 | 1 | 0 | 12.944% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:09 | 0 | 0 | 0 | 4 |
AT Mine | 00:01:00 | 3 | 0 | 3 | 23 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:09 | 3 | 0 | 0 | 27 |
Averages | 00:00:05 | 0 | 0 | 0 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500551731 |
Enrollment Date | 2023-08-27 12:29:46 |
Last Battle On | 2023-09-29 08:11:05 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 2 / 0 |
Cost ($50 base) | 43.7318 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 970 of 2,500. At your historical rate, you should earn 1,530 in 53 days (or 1 Hour, and 48 Minutes straight).![]() Next Rank: Staff Sergeant Score: 970 of 5,000. At your historical rate, you should earn 4,030 in 139 days (or 4 Hours, and 45 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 970 of 8,000. At your historical rate, you should earn 7,030 in 242 days (or 8 Hours, and 18 Minutes straight). |