Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:02:29 | 3 | 1 | 3 | 59 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:02:29 | 3 | 1 | - | - |
Averages | 00:06:14 | 0 | 0 | 0 | 6 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Road To Jalalabad | 00:19:36 | 1 | 0 | 1 | 59 |
Daqing Oilfields | 00:10:16 | 1 | 0 | 1 | 55 |
Dragon Valley | 00:07:24 | 1 | 0 | 1 | 29 |
Midnight Sun | 00:25:13 | 0 | 1 | 0 | 35 |
Total | 01:02:29 | 3 | 1 | – | – |
Averages | 00:15:37 | 0 | 0 | 1 | 45 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:42:53 | 2 | 1 | 2 | 55 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:42:53 | 2 | 1 | 2 | 55 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:10:41 | 81 | 6 | 14.33 | 5 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:01 | 0 | 0 | 0 | 0 |
Helicopter | 00:06:41 | 14 | 1 | 14 | 0 |
Transport | 00:07:40 | 17 | 4 | 4.5 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:25:03 | 112 | 11 | – | 6 |
Averages | 00:03:34 | 16 | 2 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:17:40 | 00:00:00 | 00:00:00 | 00:25:13 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:22:07 | 53 | 14 | 3.79 |
Assault | 00:04:25 | 34 | 2 | 17 |
Engineer | 00:12:06 | 71 | 9 | 7.89 |
Medic | 00:06:10 | 12 | 4 | 3 |
Special-Ops | 00:00:19 | 0 | 1 | 0 |
Support | 00:09:16 | 46 | 6 | 7.67 |
Sniper | 00:03:12 | 8 | 1 | 8 |
Total | 00:57:35 | 224 | 37 | – |
Averages | 00:08:13 | 32 | 5 | 6.05 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:06:23 | 12 | 4 | 3 | 20% |
Grenade Launcher Attachment | 00:00:47 | 0 | 0 | 0 | 20% |
Carbines | 00:00:19 | 0 | 1 | 0 | 0% |
Light Machine Guns | 00:07:04 | 20 | 6 | 3.33 | 19.85% |
Sniper Rifles | 00:03:07 | 2 | 0 | 2 | 14.29% |
Pistols | 00:00:12 | 1 | 1 | 1 | 20% |
AT/AA | 00:01:06 | 5 | 2 | 2.5 | 40% |
Submachine Guns | 00:11:40 | 24 | 10 | 2.4 | 19.21% |
Shotguns | 00:00:32 | 1 | 0 | 1 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:05 | 0 | 0 | 0 | 50% |
Explosives (C4, Claymore, AT Mine) | 00:00:49 | 1 | 2 | 0.5 | 10% |
Hand Grenade | 00:00:31 | 0 | 1 | 0 | 27.27% |
Total | 00:31:46 | 65 | 25 | – | – |
Averages | 00:02:26 | 5 | 2 | 1 | 19.655% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:05 | 0 | 0 | 0 | 2 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:31 | 0 | 1 | 0 | 11 |
AT Mine | 00:00:49 | 1 | 2 | 0.5 | 10 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:25 | 1 | 3 | 0.33 | 23 |
Averages | 00:00:06 | 0 | 0 | 0.03 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500562903 |
Enrollment Date | 2023-08-24 01:31:22 |
Last Battle On | 2023-12-28 12:38:40 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 2 / 0 |
Cost ($50 base) | 48.0128 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 178 of 500. At your historical rate, you should earn 322 in 322 days (or 1 Hour, and 51 Minutes straight).![]() Next Rank: Corporal Score: 178 of 800. At your historical rate, you should earn 622 in 622 days (or 3 Hours, and 34 Minutes straight).![]() Next Rank: Sergeant Score: 178 of 2,500. At your historical rate, you should earn 2,322 in 2322 days (or 13 Hours, and 20 Minutes straight). |