Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 02:20:22 | 10 | 1 | 10 | 97 |
MEC | 01:46:51 | 1 | 5 | 0.2 | 136 |
PLA | 01:01:45 | 0 | 3 | 0 | 227 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 05:08:58 | 11 | 9 | - | - |
Averages | 00:30:53 | 1 | 1 | 0 | 46 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 01:27:34 | 3 | 2 | 1.5 | 136 |
Sharqi Peninsula | 01:40:45 | 2 | 3 | 0.67 | 97 |
Road To Jalalabad | 00:42:24 | 2 | 1 | 2 | 72 |
Songhua Stalemate | 00:09:36 | 1 | 0 | 1 | 48 |
Operation Road Rage | 00:01:55 | 1 | 0 | 1 | 2 |
N/A | 01:06:45 | 2 | 3 | 0.67 | 227 |
Total | 05:08:59 | 11 | 9 | – | – |
Averages | 00:51:29 | 0 | 2 | 1 | 97 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:19:50 | 7 | 5 | 1.4 | 136 |
MEC | 03:08:19 | 5 | 5 | 1 | 136 |
PLA | 00:09:36 | 1 | 0 | 1 | 48 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:02:37 | 1 | 2 | 0.5 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:10:31 | 2 | 3 | 0.67 | 0 |
Transport | 00:09:51 | 0 | 4 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:52 | 0 | 0 | 0 | 0 |
Total | 00:23:51 | 3 | 9 | – | 0 |
Averages | 00:03:24 | 0 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 03:17:55 | 00:00:00 | 00:00:00 | 00:01:55 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:28:51 | 85 | 90 | 0.94 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:06 | 0 | 0 | 0 |
Medic | 00:05:26 | 6 | 9 | 0.67 |
Special-Ops | 00:38:02 | 11 | 14 | 0.79 |
Support | 00:33:30 | 7 | 20 | 0.35 |
Sniper | 01:10:41 | 20 | 15 | 1.33 |
Total | 04:56:36 | 129 | 148 | – |
Averages | 00:42:22 | 18 | 21 | 0.87 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:04:53 | 6 | 8 | 0.75 | 18.97% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:30:01 | 7 | 12 | 0.58 | 11.81% |
Light Machine Guns | 00:29:00 | 7 | 21 | 0.33 | 9.19% |
Sniper Rifles | 01:04:20 | 12 | 12 | 1 | 41.67% |
Pistols | 00:00:29 | 1 | 2 | 0.5 | 30% |
AT/AA | 00:08:28 | 15 | 6 | 2.5 | 4.35% |
Submachine Guns | 02:08:59 | 67 | 76 | 0.88 | 11.82% |
Shotguns | 00:00:06 | 0 | 0 | 0 | 0% |
Knife | 00:00:07 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:13 | 0 | 1 | 0 | 100% |
Explosives (C4, Claymore, AT Mine) | 00:05:32 | 9 | 2 | 4.5 | 2.27% |
Hand Grenade | 00:01:18 | 2 | 1 | 2 | 44.83% |
Total | 04:30:34 | 122 | 141 | – | – |
Averages | 00:20:48 | 9 | 11 | 1 | 12.558% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:07 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:13 | 0 | 1 | 0 | 3 |
Claymore | 00:02:40 | 5 | 2 | 2.5 | 25 |
Hand Grenade | 00:01:18 | 2 | 1 | 2 | 29 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:02:52 | 4 | 0 | 4 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:07:10 | 11 | 4 | 2.75 | 57 |
Averages | 00:00:33 | 1 | 0 | 0.21 | 4 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 58958508 |
Enrollment Date | 2018-04-29 21:57:29 |
Last Battle On | 2022-01-04 03:51:24 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 9.7093 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Gunnery Sergeant Score: 1,154 of 50,000. At your historical rate, you should earn 48,846 in 48846 days (or 220 Hours, and 1 Minute straight).![]() Next Rank: 2nd Lieutenant Score: 1,154 of 60,000. At your historical rate, you should earn 58,846 in 58846 days (or 265 Hours, and 4 Minutes straight).![]() Next Rank: 1st Lieutenant Score: 1,154 of 75,000. At your historical rate, you should earn 73,846 in 73846 days (or 332 Hours, and 38 Minutes straight). |