Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 13:38:15 | 59 | 15 | 3.93 | 460 |
MEC | 08:47:04 | 13 | 15 | 0.87 | 382 |
PLA | 01:45:28 | 3 | 3 | 1 | 522 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:16:18 | 3 | 0 | 3 | 87 |
Total | 24:27:05 | 78 | 33 | - | - |
Averages | 02:26:42 | 8 | 3 | 0 | 145 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 00:44:35 | 5 | 0 | 5 | 69 |
Zatar Wetlands | 00:23:00 | 3 | 0 | 3 | 97 |
Strike at Karkand | 06:08:15 | 13 | 11 | 1.18 | 426 |
Sharqi Peninsula | 04:51:46 | 6 | 7 | 0.86 | 404 |
Gulf Of Oman | 00:22:49 | 5 | 0 | 5 | 114 |
Operation Smoke Screen | 00:16:18 | 3 | 0 | 3 | 87 |
Road To Jalalabad | 06:15:43 | 13 | 9 | 1.44 | 295 |
Daqing Oilfields | 00:27:17 | 4 | 1 | 4 | 65 |
Songhua Stalemate | 00:11:56 | 2 | 1 | 2 | 48 |
Midnight Sun | 00:23:05 | 4 | 0 | 4 | 52 |
Operation Road Rage | 00:23:19 | 4 | 0 | 4 | 114 |
Operation Harvest | 00:35:44 | 6 | 1 | 6 | 107 |
N/A | 03:23:21 | 10 | 3 | 3.33 | 522 |
Total | 24:27:08 | 78 | 33 | – | – |
Averages | 01:52:51 | 0 | 3 | 3 | 185 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 14:31:46 | 52 | 21 | 2.48 | 426 |
MEC | 13:22:27 | 41 | 19 | 2.16 | 426 |
PLA | 01:02:18 | 10 | 2 | 5 | 65 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:16:18 | 3 | 0 | 3 | 87 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:10:19 | 228 | 30 | 7.73 | 4 |
Aviator | 00:11:03 | 10 | 4 | 2.5 | 0 |
Air Defense | 00:00:28 | 0 | 0 | 0 | 0 |
Helicopter | 00:22:40 | 12 | 11 | 1.18 | 1 |
Transport | 01:05:47 | 18 | 23 | 1.22 | 10 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:11 | 2 | 0 | 2 | 0 |
Total | 02:50:28 | 270 | 68 | – | 15 |
Averages | 00:24:21 | 39 | 10 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 13:09:38 | 00:00:00 | 00:16:18 | 01:22:08 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 11:41:55 | 1,285 | 522 | 2.46 |
Assault | 00:05:55 | 17 | 5 | 3.4 |
Engineer | 00:25:59 | 79 | 15 | 5.27 |
Medic | 09:45:03 | 829 | 434 | 1.91 |
Special-Ops | 00:17:59 | 10 | 10 | 1 |
Support | 00:04:53 | 7 | 6 | 1.17 |
Sniper | 00:41:02 | 113 | 21 | 5.38 |
Total | 23:02:46 | 2,340 | 1,013 | – |
Averages | 03:17:32 | 334 | 145 | 2.31 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 07:50:05 | 802 | 362 | 2.22 | 23.03% |
Grenade Launcher Attachment | 00:00:32 | 0 | 0 | 0 | 0% |
Carbines | 00:06:11 | 7 | 5 | 1.4 | 18.24% |
Light Machine Guns | 00:22:27 | 17 | 12 | 1.42 | 11.26% |
Sniper Rifles | 00:37:38 | 104 | 18 | 5.78 | 53.17% |
Pistols | 00:16:09 | 15 | 7 | 2.14 | 5.63% |
AT/AA | 01:32:59 | 276 | 59 | 4.68 | 9.5% |
Submachine Guns | 07:50:59 | 785 | 415 | 1.89 | 17.03% |
Shotguns | 00:09:47 | 6 | 9 | 0.67 | 14.29% |
Knife | 00:51:47 | 24 | 14 | 1.71 | 6.61% |
Defibrillator | 00:10:01 | 2 | 10 | 0.2 | 73.59% |
Explosives (C4, Claymore, AT Mine) | 00:02:08 | 2 | 2 | 1 | 0.33% |
Hand Grenade | 00:04:55 | 10 | 4 | 2.5 | 31% |
Total | 19:53:49 | 2,050 | 915 | – | – |
Averages | 01:31:49 | 158 | 70 | 2 | 19.252% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:51:47 | 24 | 14 | 1.71 | 348 |
Defibrillator | 00:10:01 | 2 | 10 | 0.2 | 231 |
Claymore | 00:00:19 | 2 | 0 | 2 | 4 |
Hand Grenade | 00:04:55 | 10 | 4 | 2.5 | 100 |
AT Mine | 00:00:05 | 0 | 1 | 0 | 0 |
C4 | 00:01:44 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:08:51 | 38 | 30 | 1.27 | 683 |
Averages | 00:05:17 | 3 | 2 | 0.1 | 53 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 331320308 |
Enrollment Date | 2018-01-06 22:41:37 |
Last Battle On | 2019-05-09 15:24:04 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 3 / 1 / 0 |
Cost ($50 base) | 2.0448 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Sergeant Score: 13,065 of 20,000. At your historical rate, you should earn 6,935 in 257 days (or 12 Hours, and 59 Minutes straight).![]() Next Rank: Master Gunnery Sergeant Score: 13,065 of 50,000. At your historical rate, you should earn 36,935 in 1368 days (or 69 Hours, and 9 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 13,065 of 60,000. At your historical rate, you should earn 46,935 in 1738 days (or 87 Hours, and 53 Minutes straight). |