Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 25:16:01 | 77 | 39 | 1.97 | 339 |
MEC | 17:44:45 | 18 | 31 | 0.58 | 338 |
PLA | 04:22:27 | 4 | 16 | 0.25 | 352 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:06:46 | 4 | 2 | 2 | 86 |
Total | 48:29:59 | 103 | 88 | - | - |
Averages | 04:50:59 | 10 | 9 | 0 | 112 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 01:38:30 | 6 | 1 | 6 | 133 |
Zatar Wetlands | 00:40:24 | 2 | 5 | 0.4 | 69 |
Strike at Karkand | 08:52:44 | 13 | 15 | 0.87 | 311 |
Sharqi Peninsula | 08:40:00 | 15 | 8 | 1.88 | 339 |
Gulf Of Oman | 01:02:26 | 4 | 4 | 1 | 130 |
Operation Smoke Screen | 01:06:46 | 4 | 2 | 2 | 86 |
Road To Jalalabad | 13:12:33 | 19 | 23 | 0.83 | 338 |
Daqing Oilfields | 01:00:12 | 6 | 1 | 6 | 87 |
Songhua Stalemate | 00:38:48 | 3 | 3 | 1 | 85 |
Midnight Sun | 00:55:03 | 4 | 3 | 1.33 | 62 |
Operation Road Rage | 01:35:46 | 9 | 0 | 9 | 97 |
Operation Harvest | 00:53:29 | 4 | 3 | 1.33 | 84 |
N/A | 00:01:50 | 1 | 0 | 1 | 3 |
N/A | 08:11:30 | 13 | 20 | 0.65 | 352 |
Total | 48:30:01 | 103 | 88 | – | – |
Averages | 03:27:51 | 0 | 6 | 2 | 155 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 25:57:22 | 66 | 43 | 1.53 | 339 |
MEC | 22:54:19 | 48 | 38 | 1.26 | 339 |
PLA | 02:34:03 | 13 | 7 | 1.86 | 87 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:06:46 | 4 | 2 | 2 | 86 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 02:26:20 | 456 | 65 | 7.28 | 17 |
Aviator | 00:03:37 | 3 | 3 | 1.33 | 1 |
Air Defense | 00:06:06 | 8 | 1 | 9 | 1 |
Helicopter | 00:12:24 | 3 | 6 | 0.67 | 1 |
Transport | 01:24:56 | 18 | 38 | 0.74 | 10 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:08:03 | 28 | 8 | 3.63 | 1 |
Total | 04:21:26 | 516 | 121 | – | 31 |
Averages | 00:37:20 | 74 | 17 | 0.14 | 4 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 22:33:04 | 00:00:00 | 01:06:46 | 03:24:18 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 06:58:42 | 637 | 329 | 1.94 |
Assault | 00:15:44 | 6 | 8 | 0.75 |
Engineer | 00:02:20 | 3 | 2 | 1.5 |
Medic | 36:57:03 | 2,882 | 1,557 | 1.85 |
Special-Ops | 00:22:43 | 7 | 7 | 1 |
Support | 00:02:05 | 1 | 2 | 0.5 |
Sniper | 01:05:00 | 113 | 42 | 2.69 |
Total | 45:43:37 | 3,649 | 1,947 | – |
Averages | 06:31:56 | 521 | 278 | 1.87 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 30:40:31 | 2,299 | 1,321 | 1.74 | 21.6% |
Grenade Launcher Attachment | 00:10:16 | 4 | 5 | 0.8 | 60% |
Carbines | 00:19:01 | 3 | 3 | 1 | 10.91% |
Light Machine Guns | 00:35:09 | 10 | 20 | 0.5 | 10.22% |
Sniper Rifles | 00:47:37 | 67 | 22 | 3.05 | 39.55% |
Pistols | 00:06:18 | 18 | 19 | 0.95 | 16.48% |
AT/AA | 01:02:30 | 163 | 46 | 3.54 | 8.33% |
Submachine Guns | 05:13:41 | 384 | 260 | 1.48 | 15.31% |
Shotguns | 00:05:40 | 1 | 3 | 0.33 | 0% |
Knife | 00:07:51 | 12 | 3 | 4 | 41.67% |
Defibrillator | 00:20:09 | 0 | 33 | 0 | 81.8% |
Explosives (C4, Claymore, AT Mine) | 00:07:11 | 39 | 16 | 2.44 | 2.85% |
Hand Grenade | 00:33:57 | 92 | 31 | 2.97 | 40.75% |
Total | 40:07:40 | 3,090 | 1,780 | – | – |
Averages | 03:05:12 | 238 | 137 | 2 | 21.061% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:07:51 | 12 | 3 | 4 | 36 |
Defibrillator | 00:20:09 | 0 | 33 | 0 | 533 |
Claymore | 00:05:00 | 37 | 14 | 2.64 | 97 |
Hand Grenade | 00:33:57 | 92 | 31 | 2.97 | 805 |
AT Mine | 00:01:29 | 1 | 1 | 1 | 40 |
C4 | 00:00:42 | 1 | 1 | 1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:09:08 | 143 | 83 | 1.72 | 1,511 |
Averages | 00:05:19 | 11 | 6 | 0.13 | 116 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500149564 |
Enrollment Date | 2018-04-02 19:32:02 |
Last Battle On | 2023-08-13 02:38:57 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 3 / 0 / 0 |
Cost ($50 base) | 1.0309 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Gunnery Sergeant Score: 22,679 of 50,000. At your historical rate, you should earn 27,321 in 2277 days (or 58 Hours, and 22 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 22,679 of 60,000. At your historical rate, you should earn 37,321 in 3110 days (or 79 Hours, and 44 Minutes straight).![]() Next Rank: 1st Lieutenant Score: 22,679 of 75,000. At your historical rate, you should earn 52,321 in 4360 days (or 111 Hours, and 47 Minutes straight). |