Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:12:29 | 0 | 0 | 0 | 0 |
MEC | 01:20:44 | 2 | 4 | 0.5 | 243 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:33:13 | 2 | 4 | - | - |
Averages | 00:09:19 | 0 | 0 | 0 | 24 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:44:30 | 1 | 1 | 1 | 207 |
Sharqi Peninsula | 00:27:53 | 1 | 1 | 1 | 243 |
Road To Jalalabad | 00:20:50 | 0 | 2 | 0 | 110 |
Total | 01:33:13 | 2 | 4 | – | – |
Averages | 00:31:04 | 0 | 1 | 1 | 187 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:12:23 | 2 | 2 | 1 | 243 |
MEC | 01:12:23 | 2 | 2 | 1 | 243 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:09:41 | 12 | 8 | 1.75 | 2 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:02 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:53 | 0 | 0 | 0 | 0 |
Transport | 00:15:01 | 10 | 7 | 1.57 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:35 | 2 | 1 | 3 | 1 |
Total | 00:26:12 | 24 | 16 | – | 4 |
Averages | 00:03:44 | 3 | 2 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:12:23 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:21:16 | 88 | 75 | 1.17 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:01:35 | 0 | 1 | 0 |
Medic | 00:01:25 | 1 | 0 | 1 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:03:06 | 8 | 1 | 8 |
Total | 01:27:22 | 97 | 77 | – |
Averages | 00:12:28 | 14 | 11 | 1.26 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:57 | 0 | 0 | 0 | 50% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:06:31 | 9 | 6 | 1.5 | 20.96% |
Sniper Rifles | 00:01:16 | 4 | 0 | 4 | 40% |
Pistols | 00:00:42 | 1 | 1 | 1 | 16.67% |
AT/AA | 00:05:20 | 8 | 9 | 0.89 | 13.04% |
Submachine Guns | 00:52:45 | 56 | 50 | 1.12 | 17.21% |
Shotguns | 00:00:14 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:09 | 2 | 0 | 2 | 1% |
Hand Grenade | 00:00:16 | 1 | 1 | 1 | 25% |
Total | 01:08:08 | 81 | 67 | – | – |
Averages | 00:05:14 | 6 | 5 | 1 | 18.427% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:07 | 2 | 0 | 2 | 2 |
Hand Grenade | 00:00:16 | 1 | 1 | 1 | 4 |
AT Mine | 00:00:02 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:25 | 3 | 1 | 3 | 6 |
Averages | 00:00:01 | 0 | 0 | 0.23 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 482747466 |
Enrollment Date | 2018-05-11 20:42:29 |
Last Battle On | 2018-06-13 21:35:46 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 32.1831 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 711 of 500. At your historical rate, you should earn -211 in 0 days (or 0 Seconds straight).![]() Next Rank: Corporal Score: 711 of 800. At your historical rate, you should earn 89 in 4 days (or 11 Minutes straight).![]() Next Rank: Sergeant Score: 711 of 2,500. At your historical rate, you should earn 1,789 in 81 days (or 3 Hours, and 55 Minutes straight). |