Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:13:05 | 3 | 2 | 1.5 | 45 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:13:05 | 3 | 2 | - | - |
Averages | 00:07:18 | 0 | 0 | 0 | 5 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:33:57 | 2 | 1 | 2 | 45 |
Road To Jalalabad | 00:06:55 | 0 | 1 | 0 | 0 |
Fushe Pass | 00:32:13 | 1 | 0 | 1 | 36 |
Total | 01:13:05 | 3 | 2 | – | – |
Averages | 00:24:21 | 0 | 1 | 1 | 27 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:06:10 | 3 | 1 | 3 | 45 |
MEC | 00:33:57 | 2 | 1 | 2 | 45 |
PLA | 00:32:13 | 1 | 0 | 1 | 36 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:05:16 | 1 | 2 | 0.5 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:01:10 | 1 | 0 | 1 | 0 |
Helicopter | 00:08:35 | 2 | 4 | 0.75 | 1 |
Transport | 00:13:34 | 0 | 4 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:02:33 | 0 | 0 | 0 | 0 |
Total | 00:31:08 | 4 | 10 | – | 1 |
Averages | 00:04:26 | 1 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:06:10 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:29:23 | 10 | 17 | 0.59 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:31 | 0 | 2 | 0 |
Medic | 00:12:14 | 0 | 7 | 0 |
Special-Ops | 00:25:30 | 4 | 12 | 0.33 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:03:05 | 0 | 1 | 0 |
Total | 01:10:43 | 14 | 39 | – |
Averages | 00:10:06 | 2 | 6 | 0.36 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:01:50 | 0 | 3 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:12:52 | 0 | 6 | 0 | 1.11% |
Light Machine Guns | 00:01:33 | 0 | 0 | 0 | 2.86% |
Sniper Rifles | 00:03:02 | 0 | 1 | 0 | 0% |
Pistols | 00:00:01 | 0 | 0 | 0 | 20% |
AT/AA | 00:11:55 | 4 | 8 | 0.5 | 10% |
Submachine Guns | 00:02:22 | 3 | 5 | 0.6 | 13.56% |
Shotguns | 00:00:07 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:01 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:02:56 | 2 | 4 | 0.5 | 0.8% |
Hand Grenade | 00:03:24 | 0 | 1 | 0 | 34% |
Total | 00:37:10 | 7 | 24 | – | – |
Averages | 00:02:51 | 1 | 2 | 0 | 6.349% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:01 | 0 | 0 | 0 | 0 |
Claymore | 00:00:03 | 0 | 0 | 0 | 2 |
Hand Grenade | 00:03:24 | 0 | 1 | 0 | 34 |
AT Mine | 00:00:09 | 0 | 2 | 0 | 2 |
C4 | 00:02:44 | 2 | 2 | 1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:06:21 | 2 | 5 | 0.4 | 38 |
Averages | 00:00:29 | 0 | 0 | 0.03 | 3 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500028846 |
Enrollment Date | 2017-11-23 20:05:21 |
Last Battle On | 2018-10-22 09:16:49 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 41.049 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Gunnery Sergeant Score: 134 of 50,000. At your historical rate, you should earn 49,866 in 0 days (or 461 Hours, and 43 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 134 of 60,000. At your historical rate, you should earn 59,866 in 0 days (or 554 Hours, and 18 Minutes straight).![]() Next Rank: 1st Lieutenant Score: 134 of 75,000. At your historical rate, you should earn 74,866 in 0 days (or 693 Hours, and 12 Minutes straight). |