Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:54:47 | 5 | 3 | 1.67 | 167 |
MEC | 01:05:04 | 0 | 5 | 0 | 175 |
PLA | 00:14:47 | 0 | 2 | 0 | 47 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 03:14:38 | 5 | 10 | - | - |
Averages | 00:19:27 | 1 | 1 | 0 | 39 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 01:21:20 | 1 | 4 | 0.25 | 175 |
Sharqi Peninsula | 00:34:40 | 2 | 1 | 2 | 104 |
Road To Jalalabad | 00:49:23 | 2 | 2 | 1 | 167 |
N/A | 00:29:15 | 0 | 3 | 0 | 69 |
Total | 03:14:38 | 5 | 10 | – | – |
Averages | 00:48:39 | 0 | 3 | 1 | 129 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:56:00 | 3 | 5 | 0.6 | 175 |
MEC | 01:56:00 | 3 | 5 | 0.6 | 175 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:08:15 | 3 | 5 | 0.6 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:15 | 0 | 0 | 0 | 0 |
Helicopter | 00:01:23 | 0 | 1 | 0 | 0 |
Transport | 00:16:41 | 4 | 16 | 0.38 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:24 | 0 | 0 | 0 | 0 |
Total | 00:26:58 | 7 | 22 | – | 2 |
Averages | 00:03:51 | 1 | 3 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:56:00 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 02:01:41 | 100 | 123 | 0.81 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:02 | 0 | 0 | 0 |
Medic | 00:07:17 | 8 | 5 | 1.6 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:01:04 | 0 | 2 | 0 |
Sniper | 00:50:44 | 25 | 48 | 0.52 |
Total | 03:00:48 | 133 | 178 | – |
Averages | 00:25:49 | 19 | 25 | 0.75 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:06:33 | 7 | 5 | 1.4 | 15.03% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:07:24 | 2 | 7 | 0.29 | 8.01% |
Sniper Rifles | 00:36:46 | 19 | 34 | 0.56 | 31.94% |
Pistols | 00:01:16 | 3 | 1 | 3 | 18.18% |
AT/AA | 00:08:03 | 7 | 8 | 0.88 | 12.2% |
Submachine Guns | 01:35:51 | 87 | 100 | 0.87 | 9.54% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:01:13 | 1 | 6 | 0.17 | 11.11% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:01:41 | 1 | 1 | 1 | 28% |
Hand Grenade | 00:00:21 | 1 | 0 | 1 | 16.67% |
Total | 02:39:08 | 128 | 162 | – | – |
Averages | 00:12:14 | 10 | 12 | 1 | 9.998% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:13 | 1 | 6 | 0.17 | 9 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:01:41 | 1 | 1 | 1 | 28 |
Hand Grenade | 00:00:21 | 1 | 0 | 1 | 6 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:03:15 | 3 | 7 | 0.43 | 43 |
Averages | 00:00:15 | 0 | 1 | 0.03 | 3 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500057295 |
Enrollment Date | 2017-11-23 19:03:35 |
Last Battle On | 2018-08-04 16:18:46 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 1 / 0 |
Cost ($50 base) | 15.4136 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Master Sergeant Score: 1,061 of 20,000. At your historical rate, you should earn 18,939 in 4735 days (or 58 Hours, and 27 Minutes straight).![]() Next Rank: Master Gunnery Sergeant Score: 1,061 of 50,000. At your historical rate, you should earn 48,939 in 12235 days (or 151 Hours, and 2 Minutes straight).![]() Next Rank: 2nd Lieutenant Score: 1,061 of 60,000. At your historical rate, you should earn 58,939 in 14735 days (or 181 Hours, and 54 Minutes straight). |