Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:42:33 | 3 | 3 | 1 | 196 |
MEC | 04:15:32 | 10 | 2 | 5 | 353 |
PLA | 00:49:49 | 0 | 2 | 0 | 263 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 06:47:54 | 13 | 7 | - | - |
Averages | 00:40:47 | 1 | 1 | 0 | 81 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:41:50 | 2 | 1 | 2 | 139 |
Strike at Karkand | 03:37:37 | 6 | 4 | 1.5 | 353 |
Sharqi Peninsula | 00:26:06 | 2 | 0 | 2 | 79 |
Road To Jalalabad | 00:43:00 | 2 | 0 | 2 | 71 |
N/A | 01:19:21 | 1 | 2 | 0.5 | 263 |
Total | 06:47:54 | 13 | 7 | – | – |
Averages | 01:21:34 | 0 | 1 | 2 | 181 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 04:45:33 | 10 | 5 | 2 | 353 |
MEC | 04:45:33 | 10 | 5 | 2 | 353 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:50:53 | 13 | 15 | 0.87 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:22 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:36 | 0 | 0 | 0 | 0 |
Transport | 00:11:53 | 1 | 2 | 0.5 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:21 | 0 | 0 | 0 | 0 |
Total | 01:04:05 | 14 | 17 | – | 0 |
Averages | 00:09:09 | 2 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:45:33 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:07:47 | 30 | 17 | 1.76 |
Assault | 00:07:02 | 4 | 2 | 2 |
Engineer | 00:34:16 | 29 | 6 | 4.83 |
Medic | 04:44:37 | 232 | 144 | 1.61 |
Special-Ops | 00:00:38 | 0 | 1 | 0 |
Support | 00:00:32 | 3 | 0 | 3 |
Sniper | 00:00:16 | 0 | 1 | 0 |
Total | 06:35:08 | 298 | 171 | – |
Averages | 00:56:26 | 43 | 24 | 1.74 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 03:32:11 | 192 | 99 | 1.94 | 16.89% |
Grenade Launcher Attachment | 00:00:15 | 0 | 0 | 0 | 0% |
Carbines | 00:00:12 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:03:22 | 4 | 3 | 1.33 | 23.29% |
Sniper Rifles | 00:00:16 | 0 | 1 | 0 | 0% |
Pistols | 00:00:30 | 0 | 0 | 0 | 4.17% |
AT/AA | 00:04:46 | 4 | 4 | 1 | 16.67% |
Submachine Guns | 01:08:11 | 21 | 12 | 1.75 | 13.76% |
Shotguns | 00:01:12 | 0 | 2 | 0 | 9.09% |
Knife | 00:13:23 | 15 | 10 | 1.5 | 12.03% |
Defibrillator | 00:10:32 | 10 | 13 | 0.77 | 52.38% |
Explosives (C4, Claymore, AT Mine) | 00:03:07 | 1 | 3 | 0.33 | 8% |
Hand Grenade | 00:03:49 | 4 | 0 | 4 | 21.57% |
Total | 05:18:39 | 250 | 144 | – | – |
Averages | 00:24:30 | 19 | 11 | 1 | 17.097% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:13:23 | 15 | 10 | 1.5 | 133 |
Defibrillator | 00:10:32 | 10 | 13 | 0.77 | 105 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:03:49 | 4 | 0 | 4 | 102 |
AT Mine | 00:02:42 | 1 | 2 | 0.5 | 48 |
C4 | 00:00:25 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:30:51 | 30 | 26 | 1.15 | 388 |
Averages | 00:02:22 | 2 | 2 | 0.09 | 30 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500119090 |
Enrollment Date | 2017-11-24 19:23:25 |
Last Battle On | 2017-12-13 20:43:26 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 7.3547 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Staff Sergeant Score: 2,569 of 5,000. At your historical rate, you should earn 2,431 in 18 days (or 6 Hours, and 25 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 2,569 of 8,000. At your historical rate, you should earn 5,431 in 40 days (or 14 Hours, and 22 Minutes straight).![]() Next Rank: Master Sergeant Score: 2,569 of 20,000. At your historical rate, you should earn 17,431 in 129 days (or 46 Hours, and 6 Minutes straight). |