Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:36:56 | 2 | 0 | 2 | 85 |
MEC | 00:35:33 | 0 | 3 | 0 | 132 |
PLA | 00:29:46 | 0 | 1 | 0 | 98 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:42:15 | 2 | 4 | - | - |
Averages | 00:10:13 | 0 | 0 | 0 | 32 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Strike at Karkand | 00:31:06 | 0 | 2 | 0 | 132 |
Sharqi Peninsula | 00:33:20 | 2 | 0 | 2 | 85 |
Road To Jalalabad | 00:08:05 | 0 | 1 | 0 | 29 |
N/A | 00:29:46 | 0 | 1 | 0 | 98 |
Total | 01:42:17 | 2 | 4 | – | – |
Averages | 00:25:34 | 0 | 1 | 1 | 86 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:04:26 | 2 | 2 | 1 | 132 |
MEC | 01:04:26 | 2 | 2 | 1 | 132 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:05:31 | 0 | 3 | 0 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:00:09 | 1 | 0 | 1 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:05:40 | 1 | 3 | – | 1 |
Averages | 00:00:48 | 0 | 0 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:04:26 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:16:23 | 2 | 14 | 0.14 |
Assault | 00:27:16 | 8 | 21 | 0.38 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:47:56 | 22 | 43 | 0.51 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:03:33 | 1 | 6 | 0.17 |
Total | 01:35:08 | 33 | 84 | – |
Averages | 00:13:35 | 5 | 12 | 0.39 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:24:09 | 8 | 17 | 0.47 | 19.29% |
Grenade Launcher Attachment | 00:00:42 | 0 | 2 | 0 | 0% |
Carbines | 00:42:29 | 20 | 36 | 0.56 | 17.33% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:02:59 | 1 | 5 | 0.2 | 42.86% |
Pistols | 00:00:09 | 0 | 1 | 0 | 0% |
AT/AA | 00:03:17 | 0 | 5 | 0 | 0% |
Submachine Guns | 00:13:01 | 2 | 9 | 0.22 | 13.95% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:08 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:33 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:01:47 | 1 | 6 | 0.17 | 29.63% |
Total | 01:28:44 | 32 | 81 | – | – |
Averages | 00:06:49 | 2 | 6 | 0 | 17.782% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:08 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:03 | 0 | 0 | 0 | 2 |
Hand Grenade | 00:01:47 | 1 | 6 | 0.17 | 27 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:30 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:02:28 | 1 | 6 | 0.17 | 29 |
Averages | 00:00:11 | 0 | 0 | 0.01 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500145028 |
Enrollment Date | 2018-03-19 20:19:15 |
Last Battle On | 2018-03-19 22:34:43 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 4 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 29.3303 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 350 of 150. At your historical rate, you should earn -200 in 0 days (or 0 Seconds straight).![]() Next Rank: Lance Corporal Score: 350 of 500. At your historical rate, you should earn 150 in 0 days (or 44 Minutes straight).![]() Next Rank: Corporal Score: 350 of 800. At your historical rate, you should earn 450 in 0 days (or 2 Hours, and 12 Minutes straight). |